Revival Rose
DARK 4

Revival Rose

  • Archetype:
  • Rose Dragon

  • ATK:
  • 1300

  • DEF:
  • 1300

  • View:
  • 3789




If a Level 5 or higher Plant-Type monster you control is destroyed, you can Special Summon this card from the Graveyard.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 5, 2026
54± 6/ 100
Power Score
Intrinsic 52
Deck 56

Revival Rose — Power Evaluation

Final Score: 54 ± 6 · Confidence: Medium

  • Intrinsic: 52 · Deck: 56 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Extender, Material body

Why it scores here

Revival Rose is a conditional graveyard recovery tool that shines in Plant-heavy decks like Rose Dragon, where Level 5+ monsters are frequently run and the destruction trigger can reliably activate. While it generates no card advantage and provides no direct opponent interaction, it serves as a consistent body generator and Rank 4 material provider that justifies 1-3 copies in archetype-focused builds. The card's 1300/1300 stats and low deck cost make it splashable, but its role is fundamentally reactive rather than proactive—it extends plays after Plants are destroyed, not before.

Axis scores

Axis Score Evidence
Accessibility 48 Moderately accessible in Rose Dragon and Artifact decks (28 decks, 67.8% in Rose Dragon variants) but conditional on having a Level 5+ Plant on field and that Plant being destroyed (verified)
Combo & Conversion 28 Text-only inference: the card does not start combos or create multi-card lines; it recovers a single 1300/1300 body when a Plant is destroyed (inferred; no combo data supplied)
Resource Economy 50 Roughly even value when triggered (−1 Plant destroyed, +1 Revival Rose recovered from GY); no searches, draws, or net advantage generation (inferred)
Effect & Interaction 18 No direct disruption or negation; provides soft deterrent against destroying your Plants but cannot negate or remove opponent cards (inferred)
Material Utility 65 Clean Rank 4 XYZ and Synchro material as a Level 4 Plant; DARK attribute provides some flexibility in decks requiring attribute fits (verified from card type/level/attribute)
Resilience & Flexibility 55 Multi-zone play possible (hand, field, GY) with no once-per-turn restriction, but fundamentally dependent on opponent destroying your Plants (inferred from card text)
Deck-Building Efficiency 75 Excellent slot efficiency: no garnet risk in Plant-heavy decks, no locks or self-restrictions, splashable at 1-3 copies with no major deckbuilding cost (verified from 28 decks running 1.43 copies on average)

Calculation

Weight profile: Primary role Recovery/Recursion. Intrinsic ≈ 52, Deck ≈ 56, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Conditional recovery with no cost (triggered effect, not activated)
  • Rank 4 XYZ and Synchro material in Plant-focused decks
  • Splashable in multiple archetypes with minimal deckbuilding friction
  • Acts as a soft deterrent against opponent destruction strategies

Weaknesses

  • Purely reactive—does not generate card advantage or start combos
  • No direct opponent interaction; requires setup (Level 5+ Plant on field)
  • Conditional trigger (relies on opponent destroying your Plants)
  • Low offensive stats (1300/1300) and no native disruption

Counters / choke points

  • Negation of the destruction effect (e.g., Solemn Judgment, effect negators)
  • Banishing your Plants instead of destroying them (e.g., exile-based removal)
  • Hand traps that stop Plant setup before your board is established

Best use

Graveyard recovery enabler and Rank 4 material provider. Decks: Rose Dragon, Artifact (Plant variant), Plant-heavy control.

Evidence & gaps

  • Verified: Card text is clear: conditional GY recovery triggered when a Level 5+ Plant is destroyed; 28 decks run the card, concentrated in Rose Dragon (67.8%) and Artifact (21.4%); All top partners are Rose Dragon monsters (Black Rose Dragon, Red Rose Dragon, Roxrose Dragon, etc.), confirming deck fit; 1-3 copies per deck (avg 1.43), suggesting consistency slot role
  • Observed: 46.4% of decks run it in Rose Dragon (archetype_id 831); 21.4% in Artifact and 21.4% in another Rose Dragon entry (archetype_id 1033); Distinct 6 archetypes include Rose Dragon, Artifact, Azamina, Solemn; Top card context: is_top_card = false, not ranked among format leaders
  • Inferred: Recovery/Recursion primary role based on GY-trigger conditional text; Extender and Material body secondary roles (body generation and Rank 4/Synchro fit); Combo conversion ~28 inferred from text (single-body recovery, no multi-card lines observed); Effect interaction ~18 inferred (soft deterrent, no hard negation or removal); Material utility ~65 inferred (Level 4 Plant, DARK, clean for Rank 4 XYZ/Synchro)
  • Data gaps: No combos supplied — combo conversion is text-only inference, no empirical board data No guides supplied — no human analysis of the card's role in specific strategies No usage statistics (StatisticsCard) — archetype inclusion % inferred from 28-deck sample only, not historical data No banlist token — assumed unlimited (3 copies); actual banlist status not supplied











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